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This is my first functioning raycaster. As you can tell, this isnt exactly the best raycaster ever made. The resolution is low, and the perspective is warped. However i stilll think its cool to keep it up here. I didnt manage to implement sprites into this raycaster unfortunatly, or wall collisions for that matter. I beleive these shortcomings become more understandable when taking into consideration this was made during class.


Try fiddling with these settings to see how it affects the game!


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